Universe at War
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Universe at War

Universe at War. A Galactic frenzy of Role Play. Current Cannons in effect: Star Wars
 
HomeLatest imagesRegisterLog in

 

 TIE/In interceptor

Go down 
AuthorMessage
{Admin} ShadowHeart
Admin



Posts : 159
Reputation : 0
Join date : 2012-09-04
Age : 29
Location : Mt. Juliet, Tennessee

TIE/In interceptor Empty
PostSubject: TIE/In interceptor   TIE/In interceptor I_icon_minitimeTue Sep 11 2012, 17:35

[You must be registered and logged in to see this image.]
Production information
Manufacturer
Sienar Fleet Systems

Product line
TIE series

Model
Twin Ion Engine Interceptor

Class
Starfighter

Technical specifications
Length
9.6 meters

Maximum acceleration
4,240 G or 21 MGLT/second

MGLT
111 MGLT

Maximum speed (atmosphere)
1,250 km/h

Engine unit(s)
SFS P-s5.6 twin ion engines (rated 175 KTU)

Hyperdrive system
None standard, can be equipped as upgrade

Power plant
SFS I-s3a solar ionization reactor

Shielding
None standard; can be equipped as upgrade

Hull
Titanium alloy hull (16 RU)[3]

Sensor systems
SFS S-c4.1 multi-range TAG

Targeting systems
SFS T-s9a targeting computer

Navigation system
SFS N-s6 Navcon

Avionics
SFS F-s4 flight avionics system

Armament
Original design:
SFS L-s9.3 laser cannons (4)[2]
Later refit:
SFS L-s9.3 laser cannons (2)
Blaster cannons (4)
Multipurpose Warhead Launchers can be mounted with optionally varying payload (2)

Crew
Pilot (1)

Passengers
None

Cargo capacity
75 kilograms

Consumables
2 days

Other systems
AE-35 subspace transceiver
Ejection seat


The TIE/in starfighter, or TIE Interceptor, was a TIE series starfighter used by the Galactic Empire. The TIE Interceptor was identifiable by its arrow-shaped solar collection panels, a distinct difference from the hexagonal solar arrays of its predecessor, the TIE Fighter. The Interceptor was one of the fastest starfighters in the galaxy at its prime, nearly rivaling the Alliance's RZ-1 A-wing interceptor.

Due to their speed, distinct shape, and narrow profile in comparison to the TIE/ln starfighter (which was nicknamed "eyeball"), TIE Interceptors came to be referred to occasionally as "squints" by enemy pilots.

Like most TIE models, the TIE Interceptor shared nearly identical cockpits, drive pods, and wing brace designs with the TIE Fighter. The solar collector panels were lengthened and angled, and the forward center section was removed. This new solar array design gave the Interceptor its unmistakable dagger-like appearance, while providing the pilot with increased visibility and shrinking its profile to make targeting more frustrating for enemy gunners. This wing design gave the craft a more menacing visage, continuing the Empire's reputation of ruling through fear.

The original production model came equipped with four L-s9.3 laser cannons, one installed on each wingtip. New targeting software was, among other advancements, installed in the TIE Interceptor, and the SFS T-s9a targeting computer offered greater accuracy during complex flight maneuvers. Twin laser cannon hardpoints still remained on the "chin" portion of the cockpit module. Provided that technicians could find room for additional power generators, these cannons could also be utilized.

Later TIE Interceptor models were modified to carry four blaster cannons, replacing the original wingtip laser cannons, along with twin chin-mounted laser cannons. However, the older model remained a common sight in Imperial fleets for years to come.

The TIE Interceptor fielded P-s5.6 twin ion engines. The new engines included an advanced ion-stream projector, thus allowing pilots access to more sophisticated combat maneuvers. Twin-port deflectors supported this feat by allowing the pilot individual manipulation of the deflectors, thus providing finer flight control. These advancements in engine technology made the TIE Interceptor a superior platform in space combat, achieving speeds beyond all other Alliance starfighters short of the RZ-1 A-wing interceptor.

The TIE Interceptor's primary role was as its title suggested. Like its predecessors, the Interceptor lacked heavier armor, deflector shields, a hyperdrive, and life support systems. Interceptor pilots were forced to rely on speed, maneuverability, superior numbers, and advanced weapon systems to prevail in its primary role of space superiority. The craft's drawbacks meant that any pilot who survived more than a few missions was considered to be a "top gun" in the Imperial fleet.

With no hyperdrive, the TIE Interceptor was reliant on a capital ship for an operations base. Star Destroyers and prominent shipyards such as Kuat and Fondor were common staging areas for Interceptor squadrons; however, smaller vessels and more remote locations had to rely on aging TIE/ln fighters.

There was also a special variant, painted completely red with significant upgrades, that was available for use by the Emperor's Royal Guards. Aside from its paint job and upgrades, this model also featured two small wings protruding from each solar panel.

TIE Interceptors had powerful solar ionization reactors, the same model used in the TIE Avenger. These could handle the special equipment built into the Interceptor, including deflector shields, beam weapons such as special beam jammers, decoy beams, hyperdrives and extra missile racks for increased warhead payload. It was common for Alpha Squadron, Avenger Squadron, Delta Squadron, Gamma Squadron, Sunspot Squadron, and others to carry one or most of these pieces of special equipment at a time.
Back to top Go down
https://universeatwarrpg.rpg-board.net
 
TIE/In interceptor
Back to top 
Page 1 of 1
 Similar topics
-
» T-wing Interceptor
» RZ-1 A-wing Interceptor
» A-9 Vigilance Interceptor
» Mankvim-814 Light Interceptor
» Hornet-Class Interceptor

Permissions in this forum:You cannot reply to topics in this forum
Universe at War :: Information Area :: Database :: Role-Play information :: Shipyard :: Starfigthers-
Jump to: